Game Elements for Learning

Academic Partnerships

Jul 1, 2013 to Jul 29, 2013
Cost per enrollment: Free

Enrollment Closed

Full course description

Gamification is the integration of game elements into a non-game setting — such as building online communities, education and outreach, or building educational apps. When used meaningfully, game elements can enhance the learner’s experience in an online course. In this professional development MOOC, you will learn how to utilize common game elements like collecting points or resources, quests, avatars, levels, social graphs to engage online students. The course covers the following topics: Introduction to Gamifying Your Course, Game Thinking and Dynamics, Game Elements, and Applying Gamification to your Course.